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WARNING: You should not be here!!! This is the ugliest site on the internet. I cannot be held responsible for any permanent blindness caused from looking directly at it. I dont know a damn thing about building a web site. This is basically just a page thrown together containing links to my favorite sites. Why not just use Internet Explorer to save 'em?? Because IE/Windows is so freaking unstable that I have to reformat/reinstall them every month and lose all my links!!!!


RockNESX News

 

07/28/01 0200(est) Site update at last! Newest versions of RockNES and RockNES X here:

RockNES 1.942

RockNES X 2.0 Beta 2
What's new:

Version 2.0 beta2 (06/03/2001) The battery save is FINALLY working;
The GUI menu item File->Play Selected Rom has been fixed;
Now RockNES X stores the roms list in a file (rocklist.dat), so it do not need to search for your 5000 roms every time the emu is started :)
The way screenshots are named has changed. Now, the screenshots are automatically saved as romname 0.bmp, romname 1.bmp... romname N.bmp. It is not needed to change the slot to save different shots during the gameplay. Using the old system (slots), you could save up to 10 shots per game. Now this number has been increased to 2 billion :)

Version 2.0 beta 1 (05/31/01) This is the first beta release of the RockNESX 2. It has new features, like Netplay, 3D mode, Zip support.
Please send you bug reports to <alexandre@rocknesx.com>. Enjoy!

DIRECTX 8 NEEDED!!!!!

- The way RockNES X and the RockNES core interacts has been completely rewritten
- Input Control partially rewritten (major joystick bugs fixed)
- Sound Engine rewritten: the output quality is better and the lag has gone away :)
- Added 48kHz support to the Sound Engine
- Sound Device selection fixed
- The audio buffer size can be configured now
- Scanline support rewritten. This new version is MUCH faster
- Now it is possible to toggle between Windowed and Full Screen Mode while playing (F11 key)
- 3D Hardware Support added (of course using bilinear filtering!)
- Font Engine Optimized and partially rewritten, to support the 3D mode
- Frameskip support removed (due to the RockNES emulation core requirements)
- The Screenshot system has been improved and also supports the 3D mode
- The GUI has been improved (lot of bugs removed, things added/removed)
- The Folders dialog now has the "look subfolders" option
- The .dat (the RockNES X config file) format has changed, to support more options and future format updates
- Netplay mode (support for TCP/IP, serial port, IPX and modem2modem). Remote savestate loading is also supported
- Several bug fixes
- Error handling HEAVILY improved
- Zip support added (finally! :))
- In sync with the latest RockNES source (1.9x). It is really a lot of things to describe here.

 

 

12/07/00 0001(est) New version of RockNESX released. Get it here: RockNESX 1.601

Here's whats new:

Windows port-specific:

- This new RockNES X version can be 40-120% faster than the previous version.
- Added triple buffering
- 8 bit rendering engine optimized
- Auto frameskip added (highly recommended!)
- Ppu code optimized
- Now RockNES X creates automatically the savegames, movies and battery save directories when necessary.
- Battery save fixed
- Added screenshot support

Emulation:

- Mapper #33 improved somewhat (support Flintstones);
- Mapper #43 (150-in-1) changed to number #235;
- Mapper #48 (SMB2j (LF36)) changed to number #43;
- Fixed mapper #21 (Ganbare Goemon Gaiden 2 has correct gfx);
- Fixed mapper #68, more games are playable;
- Fixed VS Atari RBI Baseball patch (on reads);
- Fixed pAPU timing (was completly wrong, damn!), output is better;
- Added ppu tile caching system
- Added a decent savestate format - unhappily NOT compatible with the old ones;
- Added a new method for noise luts, much clean;
- Added mapper #180 (Nichibutsu, game Crazy Climber supported);
- Added preliminary VS UniSystem reads handler (Atari RBI Baseball works), thanks to xodnizel;
- Added a cheap hack to get Paris-Dakar Rally Special working (map66);
- Fixed a major bug in the mapper #40 (SMB2j) reset;
- Fixed mapper #83 CHR bankswitch (World Heroes2 works);
- Fixed mapper #232 (BF9096 chip - used by Codemasters' Quattro carts);
- Fixed mapper #233 (the '20-in-1' half works, 'reset' to active);
- Fixed number of cpu cycles per sprite DMA transfer;
- Fixed ppu layout (frame starts at VBlank);
- Fixed ppu latch system and ppu reads, thanks to Ki for his findings (pass ok in the tests programs).
- Fixed mirroring state saving (when a mapper uses a custom mirroring);
- Tweaks in the FDS driver, more games are working;
- Cleaned up the 16k CHR RAM support code, used by mapper #13;
- General cleanups to boost the performance;
- Added a 'secret' mapper, as explained in the rocknes homepage...
- NES sound driver partially rewritten. Added real-time state for register $4015, which fixes sound output for all games;
- Added mapper #76 driver (Namco 109);
- Added mappers #72, #92, #101 (Taito mappers);
- Added mappers #83 (Cony mapper), #240;
- Added mapper #100 (NESticle MMC3 hack mode, untested);
- Fixed mapper #70 (small hack for Kamen Rider Club);
- Fixed mapper #113 (to support HES carts);
- Removed duplicated pattern table saving on games with no VROM.
- Fixed a bug on sound reset, the noise channel is now working properly.
- Better noise emulation;

12/03/00 2132(est) Site created in 15 minutes. Enjoy, or something! Still waiting for new RockNESX(was supposed to be released Saturday Dec. 2nd)

 

 


Links

RockNES Homepage

Sardius Experience one / two (old message board)

Vintage Gaming

R.C.A.

NESten Homepage

Zophar's Domain

Kinox

Rom-a-Roni

Nixon's Site

Blue Tech

FEFEA One(Down) / Two

Blackjax site

NBCi Dumps(ftp)

FC Power Dumps

Lugnut's NES Gallery

]tsr's NES Archive

Rusted ROM hacks

Blaze 2000

SMYnes Homepage

Steak and Cheese

Sharky Extreme

Zerotech Page

Kane's Play Choice 10 Tribute

NES Data Base

Unreleased NES Games

RmM's Page

Mickoz Page

Geropi

NES World

Simply NES

eDEN

Vimms Lair

Confederated Translation Company

 


POS site created by frankgrimes@earthlink.net
Last revised: December 24, 2001.